DXVK 0.62 Released

DXVK 0.62 Released:

https://github.com/doitsujin/dxvk/releases/download/v0.62/dxvk- 0.62.tar.gz

Bug fixes

Fixed incorrect fullscreen resolution in various games (#364) Fixed possible framebuffer resource tracking issue Crash Bandicoot N.Sane Trilogy: Fixed geometry shader issue causing GPU hangs on Nvidia (#481) Hitman Absolution: Fixed rendering issue (#479) 

Improvements

Potential performance improvement on ANV by using VK_KHR_image_format_list (#472) Potential performance improvement by using larger device memory allocation size Added DXVK version reporting to the HUD (#488, #490) 

submitted by /u/catulirdit
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